Entries Tagged 'Gaming' ↓
January 22nd, 2007 — Gaming, Nintendo, Wii
Earlier today a friend IM’d be to tell me the tale of a mutual friend who currently resides in Portland, OR. It seems that this past Sunday she decided it was time to get a Nintendo Wii and was willing to wait in line for it – if that’s what it took. Well, after waiting in line at some big box store (I’m not sure which one) for about three hours her wish was granted! She went home with a brand new Wii!
After carefully unpacking and hooking up the Wii to the TV – it came time to place a CD in drive – and much to her horror (and anyone else nearby I’m guessing) the drive accepted the disc with the most horrible grinding you have ever heard… With the short supply of Wii’s still plaguing the states it’s not like she can just exchange it at the store she will have to get it fixed through Nintendo.
Look at it this way – at least you got a Wii.ÂÂ
January 8th, 2007 — Code, DS, Gaming
At work I am tasked with playing a DS for 8 hours a day so you’d think that the last thing I want to do is muck about with it after hours. Well, you’d be wrong – Portrait Of Ruin is awesome! However, I’m lagging a bit behind in it – since on New Years Day I received my R4 slot one cart and shortly after that I installed DevKitPro so I could jump on the homebrew bandwagon. Having a good grasp of C and C++ it hasn’t been too hard to jump in and have simple things work. Maybe once I’ve done one or two small programs I’ll put something together and bring it to one of the developers at work – maybe I’ll get to convert it for use with an actual Nintendo devkit. I’m very interested in seeing the differences between the homebrew and developer set up. That however will have to wait – Dracula is calling me…
December 18th, 2006 — Gaming, QA
The other day I had an interesting experience when the QA lead wandered over to my desk with the news that he had just had my name officially added to the credits. It’s nice to know that I’ve had a hand in shaping someone’s game play experience (hopefully it is a good experience). VV is a pretty nice environment to work in – although the project I’m on hasn’t entered into it’s insane bug bashing cycle quite yet so it’s bound to pick up and become and become a lot more hectic. I’ve heard some horror stories about QA work in the video game industry in the past – but thankfully I have yet to see anything like that at VV.
I hate to cut this short – I’ve got so much stuff to ramble on about – but, I need a break from sitting in front of a computer… And so your not bored, I did find a couple of QA related blogs you can look at in the mean time:
November 21st, 2006 — Gaming, PS3, PSP, Sony
Madox makes a good point. Sony hates us.
Sony has announced that the PSP 3.0 firmware is ready for those willing (stupid?) to upgrade. Along with version 3.0 we finally get official word on PS1 emulation! Remember the PS1 emulator for PSP? Well, forget about it unless your one of the six or seven people who managed to buy a PS3. That’s right a PS3 is required to play PS1 games.  How lame.
Thanks Sony – you jerks.